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Article · 2016

“Riot Grrrl Game Design”

Publication

Title
“Riot Grrrl Game Design”
Author
Jane Friedhoff (Columbia College, Class of 2010)
Form
Article
First published
2016
Publisher
Game Developer (Gamasutra)

Complete works of Jane Friedhoff (7)

  1. 2013 “Suit the System to the Player: A Methodology for Physical Creativity” · DiGRA 2013 Conference proceedings
  2. 2013 “Untangling Twine: A Platform Study” · DiGRA 2013 Conference proceedings
  3. 2016 “Finding the Fun 2” · Game Developer (Gamasutra)
  4. 2016 “Riot Grrrl Game Design” · Game Developer (Gamasutra) this record
  5. 2017 “Making Portal Painter in ARCore” · Game Developer (Gamasutra)
  6. 2018 “Where C# Meets CSS: Tech Tricks From an AR Lyrics Experiment” · Game Developer (Gamasutra)
  7. 2024 “Werewolf Arena: A Case Study in LLM Evaluation via Social Deduction” (with Suma Bailis & Feiyang Chen) · arXiv/Google Research

Cite this record

Friedhoff, Jane. “Riot Grrrl Game Design”. Game Developer (Gamasutra), 2016.

Foundation record: https://philolexianfoundation.org/members/friedhoff-jane-cc-2010/riot-grrrl-game-design-2016.html