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Article · 2013

“Suit the System to the Player: A Methodology for Physical Creativity”

Publication

Title
“Suit the System to the Player: A Methodology for Physical Creativity”
Author
Jane Friedhoff (Columbia College, Class of 2010)
Form
Article
First published
2013
Publisher
DiGRA 2013 Conference proceedings

Complete works of Jane Friedhoff (7)

  1. 2013 “Suit the System to the Player: A Methodology for Physical Creativity” · DiGRA 2013 Conference proceedings this record
  2. 2013 “Untangling Twine: A Platform Study” · DiGRA 2013 Conference proceedings
  3. 2016 “Finding the Fun 2” · Game Developer (Gamasutra)
  4. 2016 “Riot Grrrl Game Design” · Game Developer (Gamasutra)
  5. 2017 “Making Portal Painter in ARCore” · Game Developer (Gamasutra)
  6. 2018 “Where C# Meets CSS: Tech Tricks From an AR Lyrics Experiment” · Game Developer (Gamasutra)
  7. 2024 “Werewolf Arena: A Case Study in LLM Evaluation via Social Deduction” (with Suma Bailis & Feiyang Chen) · arXiv/Google Research

Cite this record

Friedhoff, Jane. “Suit the System to the Player: A Methodology for Physical Creativity”. DiGRA 2013 Conference proceedings, 2013.

Foundation record: https://philolexianfoundation.org/members/friedhoff-jane-cc-2010/suit-the-system-to-the-player-a-methodology-for-physical-creativity-2013.html