Article · 2013
“Suit the System to the Player: A Methodology for Physical Creativity”
Publication
- Title
- “Suit the System to the Player: A Methodology for Physical Creativity”
- Author
- Jane Friedhoff (Columbia College, Class of 2010)
- Form
- Article
- First published
- 2013
- Publisher
- DiGRA 2013 Conference proceedings
Complete works of Jane Friedhoff (7)
- 2013 “Suit the System to the Player: A Methodology for Physical Creativity” · DiGRA 2013 Conference proceedings this record
- 2013 “Untangling Twine: A Platform Study” · DiGRA 2013 Conference proceedings
- 2016 “Finding the Fun 2” · Game Developer (Gamasutra)
- 2016 “Riot Grrrl Game Design” · Game Developer (Gamasutra)
- 2017 “Making Portal Painter in ARCore” · Game Developer (Gamasutra)
- 2018 “Where C# Meets CSS: Tech Tricks From an AR Lyrics Experiment” · Game Developer (Gamasutra)
- 2024 “Werewolf Arena: A Case Study in LLM Evaluation via Social Deduction” (with Suma Bailis & Feiyang Chen) · arXiv/Google Research
Cite this record
Friedhoff, Jane. “Suit the System to the Player: A Methodology for Physical Creativity”. DiGRA 2013 Conference proceedings, 2013.
Foundation record: https://philolexianfoundation.org/members/friedhoff-jane-cc-2010/suit-the-system-to-the-player-a-methodology-for-physical-creativity-2013.html